 | PdfiumFPDFMatrix_Rotate Method |
Applies a clockwise rotation of an amount specified in the angle parameter, around the origin (zero x and y coordinates) for the specified Matrix.
Namespace: Patagames.PdfAssembly: Patagames.Pdf (in Patagames.Pdf.dll) Version: 4.94.2704
Syntaxpublic static void FPDFMatrix_Rotate(
FS_MATRIX dst,
float angle,
bool bPrepended = false
)
Public Shared Sub FPDFMatrix_Rotate (
dst As FS_MATRIX,
angle As Single,
Optional bPrepended As Boolean = false
)
public:
static void FPDFMatrix_Rotate(
FS_MATRIX^ dst,
float angle,
bool bPrepended = false
)
static member FPDFMatrix_Rotate :
dst : FS_MATRIX *
angle : float32 *
?bPrepended : bool
(* Defaults:
let _bPrepended = defaultArg bPrepended false
*)
-> unit
public static void FPDFMatrix_Rotate(
FS_MATRIX dst,
float angle,
boolean bPrepended = false
)
Patagames.Pdf.Pdfium.FPDFMatrix_Rotate = function(dst, angle, bPrepended);
Parameters
- dst FS_MATRIX
- The matrix
- angle Single
- The angle of the rotation, in radians.
- bPrepended Boolean (Optional)
- Specifies the order (append or prepend) in which the rotation is applied to the Matrix.
See Also