 | PdfPageStartProgressiveRender Method |
Start to render page contents to a device independent bitmap progressively specified by a coordinate pair, a width, and a height.
Namespace: Patagames.Pdf.NetAssembly: Patagames.Pdf (in Patagames.Pdf.dll) Version: 4.100.2704
Syntaxpublic ProgressiveStatus StartProgressiveRender(
PdfBitmap bitmap,
int x,
int y,
int width,
int height,
PageRotate rotate,
RenderFlags flags,
byte[] userData
)
Public Function StartProgressiveRender (
bitmap As PdfBitmap,
x As Integer,
y As Integer,
width As Integer,
height As Integer,
rotate As PageRotate,
flags As RenderFlags,
userData As Byte()
) As ProgressiveStatus
public:
ProgressiveStatus StartProgressiveRender(
PdfBitmap^ bitmap,
int x,
int y,
int width,
int height,
PageRotate rotate,
RenderFlags flags,
array<unsigned char>^ userData
)
member StartProgressiveRender :
bitmap : PdfBitmap *
x : int *
y : int *
width : int *
height : int *
rotate : PageRotate *
flags : RenderFlags *
userData : byte[] -> ProgressiveStatus public ProgressiveStatus StartProgressiveRender(
PdfBitmap bitmap,
int x,
int y,
int width,
int height,
PageRotate rotate,
RenderFlags flags,
byte[] userData
)
function StartProgressiveRender(bitmap, x, y, width, height, rotate, flags, userData);
Parameters
- bitmap PdfBitmap
- Instance of PdfBitmap class.
- x Int32
- Left pixel position of the display area in the bitmap coordinate.
- y Int32
- Top pixel position of the display area in the bitmap coordinate.
- width Int32
- Horizontal size (in pixels) for displaying the page.
- height Int32
- Vertical size (in pixels) for displaying the page.
- rotate PageRotate
- Page orientation: 0 (normal), 1 (rotated 90 degrees clockwise), 2 (rotated 180 degrees), 3 (rotated 90 degrees counter-clockwise).
- flags RenderFlags
- 0 for normal display, or combination of flags defined above.
- userData Byte
- A user defined data pointer, used by user's application. Can be NULL.
Return Value
ProgressiveStatusRendering Status. See
ProgressiveRenderingStatuses for the details.
See Also