![]() | CubicBezierPattern Class |
Namespace: Patagames.Pdf.Net.Patterns
The CubicBezierPattern type exposes the following members.
Name | Description | |
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![]() | CubicBezierPattern |
Create new Free-Form Gouraud-Shaded Triangle Meshes pattern.
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Name | Description | |
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![]() | BitsPerComponent |
Gets or sets the number of bits used to represent each color component.
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![]() | BitsPerCoordinate |
Gets or sets the number of bits used to represent each geometric coordinate.
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![]() | BitsPerFlag |
Gets or sets the number of bits used to represent the edge flag for each patch.
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![]() | ColorMax |
Gets or sets an array of numbers that specifies the maximum value of each vertex color component contained in the patch collection.
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![]() | ColorMin |
Gets or sets an array of numbers that specifies the minimum value of each vertex color component contained in the patch collection.
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![]() | Functions |
Gets or sets a 1-in, n-out function or an array of n 1-in, 1-out functions where n is the number of color components in the shading color space.
(Overrides PdfShadingPatternFunctions.) |
![]() | Patches |
Gets or sets a sequence of Bézier control points and color values that define the mesh.
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![]() | Stream |
Gets the shading stream
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![]() | XMax |
Gets or sets the maximum horizontal coordinate of a vertex contained in the patch collection.
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![]() | XMin |
Gets or sets the minimum horizontal coordinate of a vertex contained in the patch collection.
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![]() | YMax |
Gets or sets the maximum vertical coordinate of a vertex contained in the patch collection.
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![]() | YMin |
Gets or sets the minimum vertical coordinate of a vertex contained in the patch collection.
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