 | FS_MATRIXRotate(Single, Boolean) Method |
Applies a clockwise rotation of an amount specified in the angle parameter, around the origin (zero x and y coordinates) for this Matrix.
Namespace: Patagames.PdfAssembly: Patagames.Pdf (in Patagames.Pdf.dll) Version: 5.1.3
Syntaxpublic void Rotate(
float angle,
bool prepended = false
)
Public Sub Rotate (
angle As Single,
Optional prepended As Boolean = false
)
public:
void Rotate(
float angle,
bool prepended = false
)
member Rotate :
angle : float32 *
?prepended : bool
(* Defaults:
let _prepended = defaultArg prepended false
*)
-> unit public void Rotate(
float angle,
boolean prepended = false
)
function Rotate(angle, prepended);
Parameters
- angle Single
- The angle of the rotation, in radians.
- prepended Boolean (Optional)
- Specifies the order (append or prepend) in which the rotation is applied to this Matrix.
See Also